Mostrando las entradas con la etiqueta LEGO. Mostrar todas las entradas
Mostrando las entradas con la etiqueta LEGO. Mostrar todas las entradas

martes, octubre 16, 2007

[AP] CPH Experiments / Storefront for Art and Architecture-NYC


CPH Experiments
An exhibition at the Storefront for Art and Architecture, NYC
Oct 2 2007 - Nov 24 2007

BIG is a Copenhagen based group of over 80 architects, designers, builders and thinkers operating within the fields of architecture, urbanism, research and development. BIG’s architecture emerges out of a careful analysis of how contemporary life constantly evolves and changes. In their projects, BIG tests the effects of size and the balance of programmatic mixtures on the triple bottom line of the social, economical and ecological outcome. Like a form of programmatic alchemy, they create architecture by mixing conventional ingredients such as living, leisure, working, and shopping.

The exhibition will showcase some built works and a number of large-scale models illustrating proposals for innovative residential typologies, all of which are situated in Copenhagen. Focusing on Kløverkarrén, BIG House, the LEGO project, Mountain Dwellings and VM Houses (both designed in conjunction with JDS Architects), the exhibition presents a broad spectrum of the research that has gone into varying housing solutions for different generational attitudes and economical backgrounds.

Each project’s effect and reception is showcased dependant on to what extent it is already manifest in the public realm, ranging from images of life in the VM houses post-occupation, through the 250.000 piece LEGO model inhabited by 1000 LEGO people, to the excessive political debate about Kløverkarreen.

VM
If people are different, why are all apartments the same? The VM houses compile 85 different housing types into a 225 unit complex, providing the residential diversity of an entire neighbourhood in to a single block.

MTN
Can you combine the splendours of a suburban lifestyle with the convenience of urban density? By placing a 100 unit residential slab on top of a block of parking, we create a new hybrid typology half villas half urban block. The result is 11 stories of terraced residences with generous garden courtyards, nested on top of a south facing slope of parking. In a country flat as a pancake, the only way to get a south facing hillside, is to do it yourself.

SCALA
Copenhagen used to be the city of towers, but in a post-modern disappointment with the urban residue of modernism the city has grown agoraphobic. Towers are seen as urban aliens that invest all their efforts in the skyline, rather than in the urban space. The Scala Tower focuses all its qualities from the waist down. A slim simple tower, that melts towards the city, merging with neighbouring blocks and public squares. The stepped and twisted volume allows the public to invade the facades, extending the public realm to the Copenhagen skyline.

LEGO
The last 50 years the Danish building industry has been exclusively devoted to prefabrication. Denmark has become a country built from LEGO bricks. Rather than seeing the modular mania as a straightjacket, this project is a homage to Danish building industry. By turning the site in to a modular matrix of 12X12ft we created an elastic field of peaks and valleys. A thousand plateaus ascending and descending, separating and merging to form a fluid space of private and public plateaus. Combining the rigorous and the adventurous. The box and the blob.

KLM
Architects always wait for the phone to ring or someone to announce a competition. As a profession we are always the last to get involved, and then only to “make it nice”. When the social democratic mayor of Copenhagen announced a plan to provide 5000 affordable homes in Copenhagen, we saw an opening for short circuiting the good old dilemma between development and preservation. Copenhagen’s former airfield, now home to 40 football fields, turned in to the gargantuan courtyard of a 3 kilometer long building block, would accommodate 5000 people without sacrificing a single football field. Rather than choosing between football or affordable homes . . . this project provides both.


Jose Llano
Arquitecto, Diseñador de Delitos & Coreografo del Deseo
editor aparienciapublica
www.aparienciapublica.org
http://aparienciapublica.blogspot.com/
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AMERICA has a rest, where you want to be

domingo, mayo 06, 2007

[AP] SUPERCITY










SUPERCITY
Building Kits and the Modern Imagination

En el anho 2005 (JUNIO a NOVIEMBRE) en el CCA de Montréal y para ser mas especifico en la Octagonal Gallery se instalo el trabajo del escritor y artista canadiense Douglas Coupland (miembro de la Generation X). El desarrollo de la investigacion que el guio sobre el impacto de la explocion de la decada de los anhos 60, en especial de los juguetes y building kits que comenzo a desarrollar desde ese momento, ofrecio una profunda reflexion sobre los efectos que estos jugetes pueden o no configurar el aprendisaje de como los ninos perciben el mundo y como desde esta perspectiva los adultos son productores del mismo. La exposicon llamada Super City, es un kit gigante de Ideal Toys entre los anhos 1967 and 1968, este trabajo es derivado como un lectura de una "future city" densamente cosntruida desde sus capas y con elementos homogeneos que el mismo Coupland configuro. Es claro que la sociedad dele spactuculo y la produccion en masa no solo ubica como campo de investagacion la representacion del espacio sino que tambien su produccion en especial desde las multitudes, y por que no inspirado dsde la ninez en la devocion por LEGO y SUPER CITY.

Este trabajo no solo nos podria evocar una re-lectura del imaginario urbano que tenemos de nuestras ciudades, no solo en terminos de piezas sobre un tipo de tablero a escala urbana sino donde estan esos lugares que son y que conforman el caracter de "nuestra ciudad". Con lo anterior merefiero a lo siguiente, hoy en tiempo de cartografias rizomaticas, el juego se manifiesta de una manera estrategica en la medida que plantea una forma de acceder a la forma mas casuistica del encuentro, el acontecer, sin embargo este juego siempre ha tenido un sistema de reglas claras, con lo nterior me dirijo a que las instancias de las practicas cotidianas ejecutadas desde el marco de los deslindes de la disciplina del arte o de la misma arquitectura no estan en un acto de provocacion (aunque el arte siempre esta en estado de ebullicion), en su sentido sinequanon, sino que presenta drasticamente una forma de producir la forma de cosnfigurar nuestro pensamiento al construir los espacios diferentes espacios que relatan nuestra experiencia, el vivido, el concevido y el representado, trialogia Lefevbriana que retro-alimenta nuestra cotidianidad urbana y que hoy se ve expuesta a modo de espectaculo sobre las practicas urbano-artisticas.

links
SUPERCITY

Douglas Coupland

Jose Llano
editor aparienciapublica
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AMERICA has a rest, where you want to be